Rip & Regret

The shops were all closed, so the felt provides — and this time it's the real set. Reality Fracture (FRA), Jace's Echoverse finale, with every card shown as its complete real face from Scryfall's card database and market prices snapshotted Oct 22, 2026. The packs are still imaginary. The EV math is not — and neither is the collation: every slot rolls at the exact percentages from Wizards' official breakdown, full-art printings included.

Packs ripped0
Spent (pretend)$0.00
Pull value$0.00
Net$0.00
Best pull—

The shelf

Pick a pack. The good shops are all closed anyway.

Your pack is on the felt. No refunds, no regrets — well, some regrets.

Reality Fracture
Play Booster
14 game cards
Revealed 0 / 14 Pull value $0.00 Pack cost $5.49 Running line −$5.49

Tonight's ledger

Nothing ripped yet. The felt is clean, the night is young.

    Card names, rarities, collector numbers, and art are real — the pool is the set's complete main set: all 270 distinct cards at their regular printings (269 across the rarity slots — 70 commons, 109 uncommons, 64 rares, 26 mythics — plus the common Room of Refuge land, which collates in the land slot), every one shown as its complete card face from Scryfall's FRA database (462 printings), plus the full-art treatments — Shattered Mirror, Japan Showcase, facet-foil and fracture-foil printings, borderless tower basics — all saved locally with the page; only the token, Clue, and ad-card filler slots keep the house frame, since their faces live in the separate token set. Slot odds match the official collation in Wizards' Collecting Reality Fracture: a Play Booster's rare slot is 74.4% rare / 14.8% mythic with treatments making up the rest, its foil slot is 49.5% common / 40.5% uncommon / 6% rare / 1.2% mythic, the land slot splits 18.2% default basic / 27.3% tower basic / 54.5% common dual, and a Special Guest replaces a common in 1 of 55 packs (the panorama printings aren't in the local reference set, so the guest draws from the rare/mythic pool). Prices are an Oct 2026 market snapshot: the original headliners from TCGplayer via MTG-Standard (Oct 22), the restored main-set cards and the treatment printings from Scryfall (Oct 19), with chase-card context from Draftsim and CardPodium. Card art © Wizards of the Coast and its artists. The openings are simulated and prices drift daily; no actual cards change hands and no actual money moves. The commentary is ours — any resemblance to your actual pulls is pure emotional accuracy.